Projects:

Experiential:
The LASALLE Show: Faculty of Design BA (Hons) Graduate Exhibition Frontage (2022)
Hello, I’m Here Exhibition (2022)
Hello, I’m Here Proposal (2022)
Singapore Art Week 2022: The Oort Cloud and Blue Mountain, Singapore (2022)
Children’s Biennale 2021: The Oort Cloud and Blue Mountain, Germany (2021)
KINDERBIËNNALE 2021: The Oort Cloud and Blue Mountain, Netherlands (2021)
Breathing Bytes Proposal (2020)


Computational:
Affective Commmunication Research (2021-2022, Ongoing Project)
A Series of Explorations and Technical Challenges (2021)
Archifest 2021: Sea of Debris (2021)
Generative 3D Form Finding Tool (2021, Coming soon!)
DJ Heard That?! (2021)
Generative Type Tool (2020)


Digital:
Neuewave Web Animations (2021)
Source of Happiness (2020)
Superfit Trail Etiquettes (2020)
Curious Shapes (2017)


Printed:
Disjointed Memories (2020)
Various LASALLE Collaterals (2016-2018)
The Cobbler Project (2017)
Did I Have Fun? (2017)


Matthew is a creative technologist and designer delivering print, digital, computational and experiential concepts. He is keen on design research and has a fondness for the academic side of design, where he aspires to inspire others with what design can bring about. Matthew believes design exists to serve a purpose and that it is beyond just creating functional and accessible works but also establishing an emotional connection with audiences.

Click here for more about me.

Completed as part of the BA in Design Communication level 2 programme at LASALLE. Developed with collaborators Goh Sing Hong and Azri Razak.
Watch it in use here and check out it’s functions here.


Exploring ambient type in our surroundings, DJ Hear That!? explores the relationship between ambient sound and vernacular typography through probing the environment to create an object of play.

DJ Hear That!? utilizes recordings from “Ambient Type” Probes to create an engaging artefact in the form of a MIDI controller that controls a p5.js sketch, engaging users to create visual typographical compositions and ambient soundscapes through the manipulation of knobs and keys.